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Old Sep 16, 2008, 01:10 PM // 13:10   #21
Furnace Stoker
 
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Point, although it does depend in part about how much you care about the end effect (Shrinking Armor may just be a cheap degen hex, but if you're throwing Phantom Pain, you probably want the degen hex).

Clumsiness isn't really going to benefit from it at all, except in specific circumstances, since Clumsiness affects adjacent foes anyway. Wandering Eye, however...it'd be rare that you managed to pull it off, but if you could get it to spread through Recurring, it would be glorious. Just imagine five monsters triggering Wandering Eye simultaneously...

There are a few Illusion skills that I think would go well. Ethereal Burden, for instance (biiig energy boost when the payoff comes). Frustration, if you have a lot of interrupts around, also comes to mind. Still, as you say, it probably would work best combined with a Domination for bigger and nastier hexes - but Fevered Dreams and Migraine are also both Illusion elites best combined with skills from another line (inflicting conditions for the former and spell interrupts for the latter).
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Old Sep 16, 2008, 02:15 PM // 14:15   #22
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I like IW I get a lot of Glad points from it in a Sinful kind of way.

I would be consider a Party Enchantment version of it for 5-10 seconds the party is enchanted with IW (same effect and Damage) Increased recharge

Reoccurring could get a buff I only use occasionally for the Necro [soul barb] thingy

Last edited by Painbringer; Sep 16, 2008 at 06:36 PM // 18:36..
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